Contents: Introduction

Target version: 2026.43.1

Manual

CueFlow User Manual

CueFlow is a desktop app that brings everything a live show needs — songs, lyrics, cues, audio, and timecode — together in a single project. Cloud projects support real-time collaboration, connection status checks, and recovery from saved history. This manual walks you from first-time setup through show operation and cloud collaboration.

The CueFlow main window: setlist on the left, timeline in the center, inspector and Prompter View on the right.
The CueFlow main window: setlist on the left, timeline in the center, inspector and Prompter View on the right.

What CueFlow does

  • Shows and library — Keep songs, MCs, and media in one library and create multiple show running orders within a project.
  • Multitrack playback — Give each song multiple audio sources (2mix, click, guide, stems) and play them back in sample-accurate sync.
  • Recording and guide video — Record inputs to tracks, separate vocals/instrumentals, play guide video, and export prompter video. See each page for plan requirements.
  • Prompter — Stream lyrics, guides, and stage directions in real time to performers’ devices and dedicated output windows.
  • Timecode — Send, receive, and chase LTC / MTC / Art-Net to stay locked with lighting, video, and audio departments.
  • Cue / Shot tracks — Place human-readable cues plus camera and switching instructions on the timeline, and send them to a video switcher.
  • Cloud collaboration — Share projects within an organization. Co-edit in real time, add comments, recover from history, and manage operator control and Master Lock. Available operations depend on the project’s sync mode (Team plan and up).

Who it is for

CueFlow is built for live-show operators (manipulators) first, and for the whole production team around them: show directors, audio engineers, camera/switcher crews, and the performers reading the prompter. The UI ships in Japanese by default and can be switched to English at any time from Settings.

Key concepts

These terms are used throughout the manual. Skim this table once and every page will read easily.

TermDescription
ProjectThe top-level unit (.cueflow). Contains audio (Audio/), prompter images (Assets/), backups, and waveform data.
ShowA running order within a project, with blocks, programs, and breaks. Multiple shows can reference the same song.
LibraryThe project’s songs, MCs, audio files, and images, including songs not placed in any show.
SongOne performed song. Holds prompt blocks, sections, beat clips, and audio clip placement.
MCA spoken/talk segment. Advances manually page by page; timecode holds while an MC is active.
ProgramOne setlist row (Song or MC) — the unit of playback.
SectionA large structural region of a song (verse, chorus, bridge). Shown as a colored band above the timeline.
Prompt BlockA timed prompter unit with a start and end, containing lyric, guide, and direction lines.
Beat ClipDeclares the BPM (and time signature) from its position onward. Drives the click, beat grid, and snapping.
Cue TrackA track for human cues, cue messages, and MIDI / OSC / Art-Net signal cues.
Shot TrackA track for camera cues and switching instructions, with optional signal output to a switcher.
OrganizationThe cloud unit that groups projects and members (seats), with plan, billing, roles, and access control.
Saved versionA checkpoint whose cloud save has completed. Add a name, then preview or restore checkpoints that remain available in history.

How this manual is organized